GGPoker has launched a new format called Ocean KO — progressive knockout tournaments where the bounty is multiplied by a random coefficient with each elimination.

Every player starts with a bounty equal to half the buy-in.
When you knock out an opponent:
- Their bounty is multiplied by a random multiplier (from 0.4x to 400x)
- Half the resulting amount is paid directly to your account
- The other half is added to your own bounty, determining your player level
Bounties are active from the very first hand (unlike Mystery Bounty).
Example for a $10 tournament (starting bounty — $5)
| Multiplier | To Account | To Own Bounty |
|---|---|---|
| 400x | $1,000 | $1,000 |
| 100x | $250 | $250 |
| 10x | $25 | $25 |
| 2x | $5 | $5 |
| 1x | $2.5 | $2.5 |
| 0.4x | $1 | $1 |
Player Levels
Based on the current bounty value, a player is assigned a level:
| Level | Bounty Size (of buy-in) |
|---|---|
| Egg | 0.5x |
| Fry | 0.6x |
| Fish | 0.7x |
| Shrimp | 1x |
| Crab | 1.5x |
| Turtle | 2.5x |
| Octopus | 5x |
| Dolphin | 10x |
| Whale | 20x |
| Shark | 50x |
| Legendary | from $10,000 |
Only the level of the eliminated player (not the eliminator!) affects the knockout prize.
Multipliers and Probabilities
Levels 1–10
| Multiplier | Probability |
|---|---|
| 400x | 0.002% |
| 100x | 0.08% |
| 10x | 2.4% |
| 2x | 2.5% |
| 1.5x | 2.7% |
| 1x | 20% |
| 0.7x | 22% |
| 0.5x | 26.228% |
| 0.4x | 24.09% |
Levels 11–14
| 11. Legendary Octopus | 12. Legendary Dolphin | 13. Legendary Whale | 14. Legendary Shark | ||||
|---|---|---|---|---|---|---|---|
| Mult | Prob | Mult | Prob | Mult | Prob | Mult | Prob |
| x0.5 | 45.8% | x0.6 | 51.25% | x0.65 | 50% | x0.8 | 50% |
| x1 | 38.1% | x1 | 24.25% | x1 | 25% | x1 | 30% |
| x1.5 | 12% | x1.5 | 20% | x1.5 | 20% | x1.5 | 20% |
| x2 | 3% | x2.5 | 4% | x2.5 | 5% | ||
| x10 | 1% | x10 | 0.05% | ||||
| x50 | 0.1% |